How would I solve the problems with Blade & Soul SSP

So I've been thinking If I would be a developer how would I solve the problems with SSP and here's my 2 conclusions :

1) Mob spawn points, since most of the mobs spawn on the enemy base making people pull them anywhere, I thought they could change the spawn point to north/south drill so people just stay there and defense their npcs efficiently, also saves melee classes from the ranged greedy that pulls mobs near terrors or other mobs making your life way harder. This is a really bad design since those ranged classes already come with burst skills that will give them the upperhand in this area while melee most of the time will not be able to build enough DPS to catch up that initial burst. Its not a casuality SSP being filled with ForceMasters, Summoners and Warlocks, while you rarelly see a Blade Master or a Kungfu Master.

 

2) Health regen on bosses, The quicker the health drops, the higher the regen. This mechanism would be something interesting to compensate all that burst. If you played enough SSP you know when its really crowded that bosses does disappear in like 5 seconds. So who's getting the high prestige? Yes You've guessed it right, again the ranged / burst classes, and who's not getting anything or barelly anything? Those melee based on DPS. So basically a mechanism that activates only when boss loose health fast enough would be nice. Like for example if boss loosing more then 5% health per second then it should regenerate 1% per second, if 10% per second then should be like 3% per second and so on, with such mechanic burst classes can get the damage and then contribute with normal dps when their burst is gone and meanwhile DPS classes do get enough time to build up a decent overall damage.

 

Just 2 little changes that would make the game great again and a more enjoyable experience for everyone.

 

Don't think they are going to do that, probably game would sink and 100% sure everybody would complain about it.

 

Also about the financement they said during early streams (alpha and beta phase of the game) that they would make the shop not pay2win and survive mostly with costumes. 

 

I don't know how much cost to mantain all the infrastructure, pay the salary for those working on this project and same time make profit about it, but I think with the amount of servers they have and the amount of monthly subs they probably already cover that, then shop sales are like the extra profit, making SSP pay2win would be a suicidal.

Related News
01
Nov

Blade And Soul: Use Sunflower for AOE Purpose

if eu screams nerf it effects on the na people too who enjoys playing summs who also find it funny that have seen summ that only use sunflower for aoe purpose then comes to bosses they go for bees.

15
Apr

The Blade And Soul Arena

Blade dancer isn't cancer , but he is the weakest class for now at the high ranking.once when you get 1700 points everything changes upside down

28
Dec

Blade & Soul PvPing competitively with 180-200ms

Does playing with higher ping (200~) in this game really limit your potential as a "high-level PvPer" in comparison to people who can play with pings that hover between 10-100ms?

20
May

Blade And Soul - Some servers have serious Faction unbalance

The whole grinding system in this game should be about to slowly be able to progress and eventually enjoy the end game content, but what it is now is struggle through low level areas, and then struggle more in end game content

08
Jun

The Regions of the Blade and Soul World

The Earthen Realm is a place of wonder, teeming with the beauty of the natural world and a wide variety of inhabitants. Mortals live side by side with beasts, spirits, and inexplicable creatures born of the mystical energies of the world

02
Feb

BNS Explained for Beginners: Assassin PvP Combo + Animation Cancel

When I started PvPing in this game I had a very tough time, because I had no idea how the game actually played. It took me a couple days of research before I felt like I was actually starting to play the game the right way.

Leave A Reply

Blade and Soul Top News

30
Aug

BnS destroyer is the worst PVE class

Since game beginning destroyer had been a mediocre class. Never too good, never too bad.

26
May

BnS Sundered Nexus Boss Guide

Don't just take the bomb, throw it at random people, and pray to RNJesus that person is the right one. No, boss has 3 million HP if he heals all the way.

22
Dec

The problem of playing PVE or PVP with Blade and Soul Class Choose

What class would you recommend for Blade & Soul PVE only? I typically play some support type character with auras, healing, group buff love. Thanks!