The player-on-player hostility that comes from the BNS Daily Challenge

All I've been doing for the last 2 weeks is logging in for the Daily Dash. I guess I'm waiting for something - though I'm not sure what.

 

The Weapon Upgrade event didn't work for me because I didn't have enough blade and soul gold to deal with the market inflation of upgrade materials. The mushrooms I collected are just sitting in my inventory just in case upgrades become feasible before they expire, but they will probably be spent on Hongmoon XP upgrade charms.

 

I hit a wall when it comes to hunting for costumes: the ones I don't have mostly come from 4-person dungeons. I don't have the weapons or the high level of skill required for that. Over-powered weapons might lead to some forgiveness for a learning curve - but I can't get there under the current circumstances. I read that a merchant with some costumes pops up in some 6 man dungeons. I'll probably test to see if that has enough frequency in Frozen Fang to be worth it. But most of the costumes I want aren't there.

 

I was demotivated for trying new things by the Daily Challenge. I felt especially pressured to do that to get mushrooms for the upgrade charm. Because of the need for mushrooms, players were pressured to try to leech on dungeons they weren't ready for yet. This made the better players always mad at the weaker ones for leeching and undermining their runs. I'm fairly high level for my equipment, so people would blame me for not doing a good enough job to carry them. The time of higher level players was wasted not only on failed runs, but also on having to wait through full-recruitment before they could leave a team that could not succeed. Weaker players had to try again and again until the team composition was strong enough to let them leech: others probably gave up after being called "noob" or being asked to leave too many times. Some high levels players were patient and even taught the dungeon to others, but their own game was stalled while they waited through failed attempts. All in all, there was a lot of unnecessary tension created by the Daily Challenge.

It seems to me that good game mechanics would encourage more advanced players to shepherd lower level players and would provide opportunities for learning new dungeons besides "watch a youtube video". Good game mechanics should encourage people to join clans and socialize rather than make them afraid to try anything because they will be abused by other players. I stopped doing the Daily Challenge after the mushroom event was over even though the chance at the BNS Gold rewards could help me get out of my upgrade problem.

 

BnS seems to have a lot of solo players who don't have any way out once they get stuck. Perhaps the only way out is to join a clan, but the Daily Challenge creates an unpleasant experience with other players that militates against the formation of groups.

 

That's a really good point about the reduced farming time. It was the soul stones that killed me - especially since I'm a PvE player who didn't want to farm in a PK situation. I can't even imagine crafting, much less buying, a Silverfrost stone. I have a feeling I would need a Silverfrost key at some point as well.

 

The lack of progress is depressing, but I think it's the player-on-player hostility that comes from the Daily Challenge which makes me refrain from trying.

Related News
09
Jun

It's not impossible to have a legendary without paying money into BNS

Just to throw this out there, many of you people insult players who choose to spend more money than necessary in this game.

23
Jun

Looking for Blade And Soul Gold?

Finding good companies can be a hard thing to do, so I have put together a list of the best places to buy Blade And Soul Gold.

26
Jan

Blade and Soul Earning Money Easy?

The in game item prices for potions are a little high too,getting money seems extremely challenging, would be nice if dailies gave out more cash (copper, silver, and BNS gold) and extra income on top of what we're geting if we own a premium membership.

18
Apr

It is also true that NCS is aware of bots and hackers

Move bns gold source to crafting and both PvE and PvP players won't face problems and bots would stop farming

16
Jan

R4PG: Some Great Ways To Make Blade and Soul Gold

My guess in Blade & Soul is by selling weapon upgrade materials such as the green crystals. There are faction dailies which give you green crystals as rewards. The fastest way is to select R4PG Online Gamer Store to buy some BNS Gold, here are some great ways to make Blade & Soul Gold

16
May

Blade And Soul - Faction Flaw & Cross-Server Party Flaw

This game is concentrated on PVP, regardless of how you like to avoid thinking that everything you do in this game is to become strong for PVP.

Leave A Reply

R4PG Top News

22
Feb

What is new in the Path Of Exile 3.0 update

Path Of Exile 3.0 is arguably the biggest thing to happen to the game since its launch and to say we are excited is a huge understatement.

14
Feb

Path of Exile: Update 2.6.0

One of the biggest changes this new update is going to bring in is some “quality of life” features that will make your life considerably easier in the long run, just by adding some of these very simple; yet useful additions.

03
Feb

Understand how to pick the best gear and handle orbs

When it comes to belts, these need to provide life and elemental resistance, Gloves need to bring in front a good attack speed, life and elemental resistance.