Concerns about Final Fantasy XIV Benchmark's Graphics
I've run the new benchmark in every configuration of options available and am concerned about a couple of things.
1. Self-shadowing on characters and npc's seems way too strong, to the point of being ugly and harsh. There should never be 100% black shadows on anything. This is especially noticable during flying scenes, where even flying under a clear blue sky,
as much as 80% of each character is in shadow. It just looks harsh and ugly. Usually self-shadows are handled by ambient-occlusion shaders, but adjusting it in the benchmark settings does not change it.
2. Most of the outdoor areas seem very bland, as if there was a foggy haze covering everything, despite the fact the skies are clear and the sun is out. I'm not sure if this is a problem with saturation, seeing as there are objects and certain mineral deposits
that display a lot of color, but overall it's un-appealing to look at.
I do hope that someone on the staff can pass along these concerns to the developers, or perhaps reasure us that the finished product will adress them.
(I have noticed the same problem in many people's screen shots, so chime in if you agree)
PS:After reading some suggestions and looking through the settings in the benchmark again, I did two things. First was under Shadows/Self/show/hide...I switched it to hide, re-ran benchmark. The stark shadows were much less severe and I could see much more detail on things that were in shadow before. Second thing was to change my monitor settings from Normal to Game. This improved the color range quite a bit, and I think I was also failing to take into account the distances being shown at certain times which would account for the faded look.
I'm still a bit concerned that self shadows could be too strong, as I've never had this problem in FFXIV ARR proper, but I'll just accept that the developers are probably well aware of this. Thanks again for the replies.
The FFXIV Garlean "threat", turning back the clock, sharing 1.0's story
It might be interesting if there was ever a go back to the past scenario like there was in FFXI, since there actually is, well, a past that we know about already (though it would be interesting to expand on this as well
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Do people actually buy gil? Do people actually get banned for it?
I've been getting quite a few gil /tells recently, so I have to wonder. Do people actually buy this stuff? Is it something that there's actually a market for? And if so, how do they not get banned?
Which parts of P1 and 2 are you having trouble with in Final Fantasy XIV?
My static is currently halfway through T13, though without much progress. We have only managed to hit divebomb phase once or twice after 7 days x 2 hours of practice (and constant wipes).Is there anything we should take note of that may help us reduce deaths in P1 and P2? We tank the boss south btw.We have a MNK/NIN/BRD/SMN for our DPS and we can hit 2 flattens if no one dies in P1 and LB is used.
who do you choose major character from any FF game added to FFXIV ?
Freya Crescent (FF9). Dragoons are my personal favorite class in the FF lore, her being the best representation in my opinion. It would also add the option for the Burmecian race to be playable at some point >:]
FINAL FANTASY XIV: Heavensward PS4, PS3 Opening Movie
A look at the opening movie of FINAL FANTASY XIV: Heavensward, the first expansion to FINAL FANTASY XIV, which is set to release for the PlayStation 4 and PlayStation 3 on June 23, 2015.