R4PG Idea/Proposal - Hunting Rare Mobs and Items
Honestly, I'm not sure why I'm proposing this idea. It brought me as much frustration and irritation as it did enjoyment. However, it truly is something that I find enjoyable in gaming, and something I had hoped to see in Trove.
I've been gaming a very long time now. I started back in the days of MUDs, The Realm, Meridian 59, etc. I still consider EverQuest a relatively newer game even though it's nearly two decades old now. One of my favorite periods of gaming was in the early days of EverQuest, when the devs would plant relatively complex mob spawning patterns that ultimately lead to rare spawns that had a small chance of a rare drop. Take for example my personal favorite (and most hated) - Pyzjn. I camped that horrible gnome woman for hours upon hours, always hoping for a GBS (Glowing Black Stone). Finally, I scored one, but it took ages. There were loads of rumors about how to get her to spawn... by killing random named trash within the zone, etc.
Regardless, my point is this... I'd absolutely love to see something similar created with Trove, where certain biomes have a very small chance of spawning unique mobs that have a small chance to drop a rare item... maybe something as simple as a style or a recipe, or maybe even a unique Shadow or Radiant item or something.
I also wouldn't be against seeing those items tagged as non-tradeable (or No Drop, using the old EQ lingo). That way the few people willing to work on finding those mobs have something unique to show for their work.
I'd like to see these mobs appear somewhere other than dungeons. Maybe make then simple roaming mobs that wander the landscape of a biome, thus forcing players into new areas and out of the ubiquitous dungeon crawl. Or... maybe a rare spawn dungeon entrance that leads to a unique dungeon with a boss or mobs that have a chance to drop rare items, like recipes, styles, etc.
why is dragon attack speed being nerfed
the dragons firebreath is completely useless in underground dungeons and 80% of the time you can't even use it because tunnels are too cramped so spamming fireballs in a lower level dungeon doesn't happen
R4PG - Trove Official Launch Trailer
Jump into Trove for free at TroveGame.com – Thirsting for danger and lusting for loot? Grab your friends, hone your blades, and set off for adventure in Trove, the ultimate free-to-play voxel MMO. The Sun Goddess has shattered the world into infinite realms. Now they’re yours to explore, build, and protect – all in the name of fun!
get some encouragement up in here for playing the trove
Chat would become so overwhelmingly colorful with so many different name colors, though. The Developers did say at some point that they wanted to avoid flooding us with different name color modifiers as well.
r4pg:Trove Fish 'N' Ships Update Sails into Port
With Fishing, Ships , Pirates, and the Treasure Isles , Fish 'N' Ships is sure to have something that floats your boat! To get started, hit the hub and head to the new ship house to get your first ship and fishing pole!
r4pg:How To Perfect Run Dark Hearts in Trove
Fishing is a gameplay mechanic that allows players to farm materials through means of fishing in different liquid blocks and locations. Players can curently fish in water, lava and chocolate. Plasma fishing will be added in a future patch.