Trove Useless Tank: Rework

the role of tank is to resist the attacks and keep the enemies on him, but in trove tanks does not take enemy on him

 

new statistic: critical threat

 

each spell damage generates 15 critical threat to every user

 

each basic attack generates 10 critical threat every 3 seconds

 

special spell (Bulwark Bash, Pretend Pirate, tank dinosaur) that force the enemy to attack us generate 100 critical threat, and decreases of 25 per second

 

The critical threat decreases every second of 5

 

enemies will attack targets that create and maintain the most critical threat

 

to generate critical threat you have to hit the targets with direct damage spell (single target and AoE), special spells and basic attacks

 

statistics critical threat is available in the third weapon bonus

 

the role of tank is to resist the attacks and keep the enemies on him, but in trove tanks does not take enemy on him

 

example:

 

Magical damage

energy regen

critical threat

critical damage

 

and in the third slot of the masks

 

example:

 

health

health regen

critical threat

movment speed

 

and rings as secondary statistics

 

each critical threat statistical point increases by 1 point the critical threat generated by basic attacks and direct damage spell

 

summoned creatures do not generate critical threat

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