Inquisitors concentrate on elemental damage. They are able to, amongst other things, focus on critical strikes, elemental transmission or buffing themselves with the consecrated ground. Many of their skills are suitable for both attacks and spells. Templar Builds have just been upgraded, and you may get 3 types of Templar Builds for various corresponding effect. However, initially, you have to learn Inquisitor Templar Builds and purchase cheap poe items which you can do here at R4PG.com

You will be able to learn a lot more about POE 3.1 Templar Builds:

Guardian Templar Builds in Path of Exile 3.1

Hierophant Templar Builds in Path of Exile 3.1

Directory

 

[POE 3.1] Titan [Tank, HC, Melee CI, Shaper on 1Link, Guardians, Uber Atziri, All map mods - bad build]

Shaper's Realm on a 5L

Hydra run - example of AoE on a 6L

The concept:

Nothing really was hit in path of exile 3.1 or buffed in 3.1, therefore the build remains essentially exactly the same unless of course a few of the new unique/abyss jewels will greatly enhance the build somewhat. Watcher's Eye includes a clearness mod which makes mana acquired as ES. This really is absolutely insane, because that may provide us with ~2K extra ES from the jewel socket alone, together with another helpful aura mod so it is a very nice bonus. The Two socket abyss jewel belt is fairly damn good too. If you're able to find some good jewels that will outshine any very belt, you will be very happy. Also, abyss jewels appear to just about continually be better and less expensive than non-abyss ones, so remember that when purchasing jewels.

 

What are the Pros and Cons of this Inquisitor Templar Build?

 

Pros:

+ Good obvious speed DPS (1.8 million Shaper DPS)

+ Relatively inexpensively! The only real needed uniques are HOWA (~4c) and Incandescent Heart (~1 alch). Suggested Astramentis is ~20c too. Since ES gear is really cheap at the moment, it is simple to grab excellent ES intelligence gear for as little as 10c a piece. Flasks are pretty cheap except Vinktar (~40c) which is not at all necessary, but something you can consider.

+ Tanky, Incandescent Heart CI provides 25% less elemental damage taken, Inquisitor provides 8% less elemental damage taken, immunity to elemental ailments. + Good sustain, with 12% ES regen from Inquisitor consecrated ground and with a capped leech, we can sustain about 4.5-5.5K ES per second (which is what most top end RF builds regen at their max). With the Soul of Arakaali version of the build, that number jumps to 8-9K.

+ Very good against reflect. With 87% lightning resist top end elemental damage reduction and the fact that this is not a crit build, good sustain and using a Sibyl's with the reflect pantheon, you barely take any reflect damage.

+ Mobile, fast attacks whirling blades/shield charge = good for avoiding stuff

+ Good against all single map mods!

+ Doesn't use OP mechanics and hopefully will see some buffs! Despite being able to comfortably do Shaper and Guardians, it uses a lot of underpowered/already nerfed mechanics. If GGG ever nerfs VP, they will probably have to rebalance the game, which just means our build becomes even stronger!

+ Can easily swap Purity's based on encounters.

+ Very good uber Farmer. With high regen, good DPS, good mobility and high durability, I easily run 6 man Ubers.

 

Cons:

- Requires you to definitely really take part in the game and concentrate on what you are doing.

- Melee character is what it basically is

- Leveling could be a bit of a pain

 

Find this build here: http://www.pathofexile.com/forum/view-thread/2011311

 

[POE 3.1] Glacial Cascade Totem Inquisitor [ALL Content in the Game!]

 

The concept:

Hey guys. I'm a brand new player who originated from Diablo 3 when 3 got released. I leveled my first character using Pizza Sticks striking a wall around low tier red maps. Following a couple switches to my gear, I could transfer to high tier red maps and finally kill The Shaper. This guide is going to be discussing my build, my experience, and also a few of the things I learned on the way. In path of exile 3.1 I leveled the type going directly into Glacial Cascade (never touched Flameblast) also it was very smooth!

 

What are the Pros and Cons of this Inquisitor Templar Build?

 

Pros:

+ Do all of it. Any map mod. Any boss. If you wish to complete your atlas and find out all of the content that poe has to offer with just one character then this is an excellent build for you.

+ Safe. You are always at a safe distance with this build and in general, you are very rarely in harm's way. Totems are used very effectively with this build. 

+ Mind over Matter. Talking about safe, Mother is among the best defensive Keystones and it is simple to gear for.

+ Beginner and League-Starter friendly. Leveling, mapping, and progressing the build feels smooth and relatively easy. 

+ Huge Single Target Damage. Climbing into Inquisitor enables us to disregard resistances. Smart swapping of Skill Gems enables us to stack "More" multipliers. On the top of this, the mechanics of Glacial Cascade can hit exactly the same enemy more often than once with a similar cast.

 

Cons:

- Totems aren't for everybody. Players appear to like or hate them. That being said, this form of totems could be a much more "active" than other totem builds. I really do love totems and perhaps you will too after playing this build!

- Hall from the Grandmasters is now technically possible thanks to the last update.

- Haven't personally tested Hardcore just yet. 

 

Find this build here: http://www.pathofexile.com/forum/view-thread/1976479


[POE 3.1] A guide to a Frostbolt League Starter (Self cast, crit, MoM)

 

The concept:

Hi, here is a short guide for a Frostbolt league starter build. It's intended to be very cheap and allow you to map with hardly any investment. It's working great for me so far so I desired to publish a little guide for individuals who might want to consider trying it out. 

 

What are the Pros and Cons of this Inquisitor Templar Build?

Pros:

+ Cheap

+ Herald of Ice shatter is awesome

+ Relatively generic skill tree, could be transformed into many spell builds

 

Cons:

- Can't do elemental reflect maps

- Not an excellent boss killer towards the end of the game, although it can get the job done

 

Find this build here: http://www.pathofexile.com/forum/view-thread/2053859

 

[POE 3.1] AVP - Abyssal Volatile Poet || Now with MF option

 

The concept:

This is among the most enjoyable and efficient builds I ever done and I love Volatile Dead so it is one of my favorite builds in poe so far. It provides massive clearing ability which along with a good overall survivability makes it a lot of fun to use. Things are glued together because of the newly introduced unique wand Poet's Pen so that is something to keep in mind. 

 

What are the Pros and Cons of this Inquisitor Templar Build?

Pros:

+ Fast

+ Amazing single target (possibility to pre-cast many volatile balls prior to the fight even starting!)

+ Scales perfectly with investment

+ "Infinite" quantity of build pathways and customization

+ Crit Inquisitor (you ignore elemental resistances)

+ May use all of the new corpse related gems all together

+ May use all of the new Abyss gear (which looks super awesome)

+ Reliable and automatic generation of charges 

+ Just about all monsters are shattered and all sorts of corpses on the floor are consistently exploded which is pretty awesome!

+ From level 12 you are able to virtually make use of your endgame setup (should you already own two Poet's Pens)

 

Cons:

- Not low budget (you'll need a minimum of two Poet's Pen, to begin with, about 40c in ASC)

- Could possibly get very costly to min/max

- Cannot run elemental reflect maps

- Doing Atziri split phase with volatile dead is a very bad idea

- No fortify option

 

Find this build here: http://www.pathofexile.com/forum/view-thread/2057243

 

POE 3.1 Volatile Cyclone Inquisitor

Click on the Inquisitor Templar Builds Passive Skill Tree image above to open a high-resolution version in a new tab! or Check this skill tree: https://goo.gl/YmyRF5

 

The concept:

It's a great build that utilizes good quality old mechanics along with brand new ones to give it a comfortable, but also a little bit new style of play. The primary idea ended up being to get maximum from support gems and products for spell and attack. You do not want to waste time in battle, therefore, we are utilizing cyclone as a primary melee attack, and also the volatile fire spheres which come in very handy.

 

What are the Pros and Cons of this Inquisitor Templar Build?

Pros:

+ Interesting

+ Good for high tier maps

+ Very comfortable

+ Decent obvious speed

+ High block chance and existence regeneration

+ Great versatility

+ As much as 6% Existence leech

+ Great against bosses with warbands, and double/triple bosses.

+ Cyclone is awesome

 

Cons

- Low physical damage reduction

- No instant leech

- Weak against heavy spell damage

- Depends on flasks during boss fights

- Requires 6 link

- Cyclone

 

Find this build here: http://www.pathofexile.com/forum/view-thread/2054834

 

You can learn a few details about this Inquisitor Templar Builds by asking us any questions you may have and you can also buy cheap path of exile items directly from us.