The Juggernaut class involves defenses, supplying physical damage reduction through armor and endurance charges, protection against slows, stuns, and precision. This build can be achieved insanely cheap and do uber labyrinth very easily, so with very little investment, you can begin making lots of currency through the lab. Juggernaut has a lot of survivability mechanics. Nice armor boost, phys reduction and fortify node. This is exactly why I favor it. Let's discover this together and do not forget your investment cheap poe currency right here.

You will be able to learn a lot more about POE 3.1 Marauder Builds:

Berserker Marauder Builds in POE 3.1

Chieftain Marauder Builds in POE 3.1

Directory

[POE 3.1] Vigilant Strike Regen Jugg

 

The concept:

 

This can be an operate in progress, also this is my league starter. I've leveled by using it from act 1. I have always attempted to build around less popular skills/equipment. I've found it refreshing as it comes together well and you really start to feel powerful. This time around I made the decision to test a Vigilant Strike Jugg. Huge Pro of the is Vigilant Strike cannot miss so that you can build in certain crit chance, also it offers a superior free fortify (which functions just like a pseudo seventh link) Ancestral Call helps this build tremendously for obvious speed. Now we've got that taken care of, let's consider why I selected Juggernaut. Jugg is build enabling since it can help you gen Endurance Charges when you are hit and provides you an opportunity of obtaining a full stack of Endurance charges any time you gen 1. This can help cover the price of what you need to do with Vigilant Strike. What this build is not though is it isn't obvious speed Meta or Insane Single Target DPS. But Nonetheless respectable figures both in even if they are unspectacular. Potential 300k Shaper DPS (Will need Star forge, my current version is applying Terminus Est) While low, you will be able to tank virtually any hit.

 

What are the Pros and Cons of this Juggernaut Marauder build?

 

Pros:

+ Viable to level with from lvl 1 or more (Use any filler skill before you can sustain Endurance Charges), I suggest Molten Strike.

+ High Regen, thirty percent when you are your Pantheon choice.

+ In a position to afk tank a great deal 

+ 9-12 Endurance charges (based on corruptions/gear)

+ 7k existence potential (2100 hp regen)

+ 90% physical resistance with fortify and arctic armor you'll be taking 5-6% physical damage

 

Cons:

- Some very costly suggested gear

- Somewhat slow.

 

Find this builds here: http://www.pathofexile.com/forum/view-thread/2043724

 

[POE 3.1] Juggernaut Crit Cleave — Facetank Minotaur with Abyssus T16 clearer NOW WITH VIDEO


Click on the poe skill tree image above to open a high-resolution version in a new tab! or Check this skill tree: https://goo.gl/oTSnhK

 

The concept:

 

Updated for several changes that have happened to poe 3.1 There is nothing majorly changed really. Cleave is among my personal favorite skill since 1.3. You understand gladiator dual-wield block variation cleave builds, that's really good. But two points I wish to change anyways are,

1. I would like to have good minimization, not just with block

2. I personally don't like Abyss

 

What are the Pros and Cons of this Juggernaut Marauder Build?

 

Pros:

+ Nice damage against single along with other targets

+ Tanky (Yeah, with abyssus too)

+ Great Uber lab runner (if swap some products I stated before)

+ Farm t15 maps with terrible options (except reflect)

+ Facetank all phys bosses

+ Can perform Shaper, all guardians, and Vaal temple

 

Cons:

- Not the fastest obvious speed

- Difficult to push your resistance (need good jewelry)

- Not the least expensive char (you may also use dual scaeva's and farm t13 maps very good)

 

Find this builds here: http://www.pathofexile.com/forum/view-thread/2003594

 

[POE 3.1] Oro's Infernus | 1M Shaper DPS | 7k+ HP | Perma Immortal Call


Click on the poe skill tree image above to open a high-resolution version in a new tab! or Check this skill tree: https://goo.gl/pQjTfN

The concept:

 

Build is fairly fun and simple to experience and relatively inexpensively to begin with. It is extremely flexible you'll find your preferred setup by having fun with different gear, gems, and passive skills.

 

What are the Pros and Cons of this Juggernaut Marauder Builds?

 

Pros:

+ Good obvious speed

+ High attack speed - good mobility with leap slam

+ Pretty Economical

+ Very tanky when you are all of the gear

 

Cons:

-Not many I can think of right now (which is good)

 

Summary:

 

It will seem interesting, doesn't it? Let's expect more marauder Builds along with cheap poe items at the beginning of 2018.