Top 5 Trickster Shadow Builds for PoE 3.3

R4PG Game Store Date: Jul/04/18 21:02:13 Views: 6560

These are 5 builds for PoE 3.3 Trickster Shadow, which is a versatile hybrid class that mixes high speed, maneuverability, and slippery defenses, so there are a lot of players want to play Trickster in Incursion league, so R4PG is going to share some great builds for you, and don't forget that you can buy PoE Currency from our website at your convenience.

 

Top 5 Trickster Shadow Builds for PoE 3.3

 

1. [PoE 3.3] Trickster CI Flicker Striker - TrickFlickSupremacy


2. [PoE 3.3] Jay's Ignite Burning Arrow Trickster


3. [PoE 3.3] Magma orb trickster/MoM/Indigon


4. [PoE 3.3 Video Guide] MoM Essence Drain & Contagion Trickster [HC/SC/Uber Izaro/Uber Atziri/Shaper]

 

5. [PoE 3.3] The Dancing Infernal Warper - Lightning Warp/Stormfire/Burn Prolif/The Dancing Dervish/Rampage


 

1. [PoE 3.3] Trickster CI Flicker Striker - TrickFlickSupremacy


 

Hi everyone, this can be my newest build, through an oldie but goodie back while using new Apep's Supremacy shield. If you wish to Flicker Strike without dealing with consider craze charges, hate annoying existence and mana flasks which is secretly crazy about the weird, yet bizarre Shadow voice lines, this really is most certainly the build to suit your needs!

 

Pros & Cons

 

+ Takes you odd places ;)

+ Great for Incursions!

+ Cheap to buy gear for! ES/Phys items are not that expensive

+ Very fast clear!

+ BIS is Atziri's Splendour. Which means it's easy to get colors!

+ BLEED IMMUNITY

+ Relatively tanky! 6k+ es, good evasion and 78% on all max res w/o flasks.

 

- Takes you odd places :(

- Has barely ok single target without elder gloves.

- Flasks can be expensive.

- Has to play very safe against Omnitect. Don't know why they gimped all "true" melee builds against that boss... You can't stand on top of him or his aura of death will get the best of you. Blade Furry setup helps though..

- Can be a bit tricky to level, because we can only really go into the build at level 68.

- Can't do Phys Reflect maps.

 

Build Mechanics

 

The next will make reference to some unique products. These are available below within the "Gear" Section for convenient reference.

 

This build depends on The Red Trail boots and also the Golden Rule for infinite craze charges. This really is functions by The Golden Rule which inflicts bleeds and poisons onto you which ones are applying on others, and due to this will get the "Craze Charge on Hit While Bleeding" clause to get results for us (almost)constantly. Combined with Apep's Supremacy it can make you bleed immune since you will find the CI Keystone as well as nets a free 3% all max res. Neat! We make use of an Atziri's Splendour body armour with ES/Avoi roll to obtain a body armour that provides roughly 670 ES due to the Trickster node Escape Artist.

 

The Skill Tree: (Level 90) http://poeurl.com/bZ9j 

The Path of Building: https://pastebin.com/SqVuXxXL

 

The full build is here: https://www.pathofexile.com/forum/view-thread/2166877

 

 

2. [PoE 3.3] Jay's Ignite Burning Arrow Trickster


 

With Ignite being buffed in 3.3, I needed to test a ignite prolif build and were left with burning arrow as the best option for me personally. I truly benefit from the play style and like playing it, its ability to do most content needs a great deal of investment to feel great against greater lvl bosses though. I wiped out all guardians and shaper to date, I am not intending to throw it against uber elder, the red elder ought to be really simple though.

 

Elementalist Vs Trickster

 

Elementalist could easily get a little more damage within the finish (did not perform the math) however the QoL Trickster offers is simply too huge making it the obvious champion in my experience.

 

Patient Reaper offers great sustain for mapping don't underestimate the on kill effects they are very convenient to help make the build feel smooth while mapping.

 

Prolonged Discomfort an upright damage boost

 

Weave the Arcane Helps a great deal to sustain mana on one target basically we do not get the %mana around the kill! because we are somewhat regularly utilizing a movement skill its attack and cast speed which seamless comfort particularly if you possess a rather slow bow!

 

Quick Killer charge generation around the kill, while mapping there is a near 100% uptime, also power charges help a great deal to help keep Elemental Overload up. Not too helpful for single target though.

 

PASSIVES+PoB

 

Bandits

Kill All

 

PoB-Pastebin: https://pastebin.com/ffhHssC5

(EE is checked at full value, so be aware the dmg is slightly lower than shown!)

 

Passive tree: https://bit.ly/2tEz2TD

 

Find more build details: https://www.pathofexile.com/forum/view-thread/2166593

 

 

3. [PoE 3.3] Magma orb trickster/MoM/Indigon


Hello everybody, thanks for visiting my first "real" build guide, my 4g iphone type of drawing, if you wish to notice. This character experienced 2 respecs before I created this. In my second this league I needed to create a build that evolves for this, I tested a couple of skills with this particular (even arc) and that I discovered that magma orb labored best.

 

Pros:

+high chaos damage

+high leech

+kill stuff from a distance

+easy to play 

 

Cons:

-reflect is still an issue

-can run no leech maps but is a pain in the ass

-being stunned sucks

 

RINGS:

Look for rings with these stats

Life 

Mama regen

Resistances

 

BELT:

Look for belts with these stats

Life

Resistances

strength or dexterity if you need them

 

BOOTS:

look for boots with these stats

life

resistances

movements speed

%increased evasion

strength and dexterity if you need it

 

CHEST:

Look for a chest with these stats

life 

resistances

6 link

 

ASCENDANCY

patient reaper>harness the void>weave the arcane>swift killer

 

If you feel like this should be in a different order, go ahead and try it, this is just to order I chose.

 

PANTHEONS:

Soul of the Bring King>

this is the best choice because it allows us to avoid chain stun

Soul of Shakari>

this is good because I have trouble with chaos damage sometimes, any minor is good depending on the situation

 

BANDITS:

either alira or kill all, your choice

 

ENCHANTMENTS:

helmet

magma orb chains 2 additional times in the best enchantment for this build

boots

a chance to avoid being stunned is the best enchantment for the boots

 

SKILL TREE: www.poeurl.com/b0a5

 

Whole build: https://www.pathofexile.com/forum/view-thread/2178552

 

 

4. [PoE 3.3 Video Guide] MoM Essence Drain & Contagion Trickster [HC/SC/Uber Izaro/Uber Atziri/Shaper]


 

This build is made for general map clearing & to become a great league-starter build. However, if you're searching to kill finish-game bosses this build Can perform them, and can require investment as well as at that time there are plenty of other builds that will are more effective than this. You could switch around because the guide goes into from the 1H/Shield method of a  2/ 3 Chaos Jewel LvL staff that makes it in a position to farm bosses simpler, but because pointed out Other builds are going to be more powerful for your purpose.

 

Pantheon Choices:

 

Pantheon List

 

Major God:

 

- Soul of Lunaris

Basically just helps with avoiding some projectile damage

 

Minor God:

 

- Soul of Ryslatha

Basically, just an additional layer of defense when you're on low life.

 

Passive Tree Notes:

 

You should use Mind over Matter before you afford Cloak of Defiance and before getting the mana supplying Grand Spectrum Cobalt Jewels. I would suggest opting for the jewels prior to the chest piece, and just make use of a high existence supplying chest till you really can afford the cloak!

 

Another note to make about Cloak of Defiance is that this: If you do not use CoD, then you're not in almost any necessity of the Grand Spectrum Cobalt Jewels, additionally that Personally, I prefer any chest that provides 1 lvl of socketed gems like a corrupted Tabula, Shaper/Elder chest and/or Skin from the Loyal with regard to extra dmg.

 

Leveling Tips:

 

1. Magma Orb till you can equip yourself with Essence Drain & Contagion then use those to level with all the way.

 

2. Items such as Goldrim, Lifespring, Wunderlust helps a lot to speed up the leveling process.

 

3. If you get a Tabula Rasa early on, I'd recommend using Elreon jewelry early on to ease up on the mana cost.

 

4. If you sell a blue rarity WAND to a vendor together with any of the chaos orbs you get a +1 lvl of socketed chaos gems to wand back!

 

Bandits:

 

- Kill them all or save Alira. It comes down to a matter of taste. I personally prefer to kill them all.

 

Finished skill-tree: https://bit.ly/2zb7uuU

 

Check example build: https://www.pathofexile.com/forum/view-thread/1625254

 

 

5. [PoE 3.3] The Dancing Infernal Warper - Lightning Warp/Stormfire/Burn Prolif/The Dancing Dervish/Rampage


 

First a few questions.

 

- Are you kinda sometimes bored playing Meta things?

- Are you a hipster?

- Are you broke but still wanna have some fun? (10C is enough to be comfortable getting started with this one)

- Do you not care that you'll be most likely unable to solo users?

- Do you not care if you die a few times and will never do HC content with this build?

 

If you answered at least one of those questions with yes, this build might be for you.

 

Pro

+ Rampage, but it's like enhanced Rampage because you can sustain it during bosses.

+ Quite the unique build because who uses Lightning Warp offensively?

+ Fairly Cheap, you only need a few items to get started which isn't that sought after like a "Burning Damage" & "Less Duration" Helmet.

+ Extreme Mobility due to the Main Clear Skill being Lightning Warp.

+ The satisfying visual of a very nice Cycloning Sword.

 

-/+ You give away 6 sockets for The dancing Dervish but it itself is strong so it's pretty much even.

 

Contra

- This build only shines at lvl 80 since only then you have access to the Stormfire Ring.

- Boss Killing is slow because you rely on a DoT. It's not impossible to kill Bosses but yeah, it takes time.

- Rampage Management can be a bit uncomfortable because you also rely on TDD for Damage in boss fights. This means you have to kinda know when it's best to use a Wromflask.

- You lose defenses as you cannot wear a shield. Due to the restrictions with Items, you also have very little room to overcap resistances. To truly overcap them you'd have to invest a lot more than I did. Also, 3K HP.

- If you fail to start a rampage, you are missing a lot of damage and clearspeed.

- The Min and Max Damage difference of Lightning Skills is pretty big so it could always be that you ignite for quite little damage and one burn with the next cast. It's not as reliable as Fire Damage ignites but you get EE running.

 

Skilltree, Bandits & Pantheon

To begin you are able to level with any Skill that appears fit. I personally thought it was quite comfortable to level with Incinerate since it is really strong and then any point you invest for burning Incinerate within the skill tree carries to the ultimate build. Obtaining an Axiom Perpetuum in addition to 1000 Ribbons increases your Clearspeed hugely. Just Search for Spell Damage, Cast Speed etc. on Products while levelling.

 

Passives for damage should concentrate on General Damage, Burning Damage, Damage with time, Fire Damage and Cast Speed whereas the second is a huge improvement for Quality of existence, you will get a great deal from your Ascendancy though. Ignite Chance could be taken quite late into leveling because of Incinerate always Igniting around the last wave.

 

For defenses choose Existence, Resistances when needed and Dodge Chance. Abyss Jewels be very convenient with this but aren't cheap with respect to the stats.

  

Keystones:

Elemental Overload could be taken in early stages because of the nonreliance on crit.

Acrobatics/Phase Acrobatics may also be taken early. Simply take them whenever you seem like you die too frequently or else you deal enough damage.

Elemental Equilibrium only has to become taken after you have Stormfire outfitted. Else you'd cripple your damage.

 

Stats on Abyss Jewels should include:

- Blind Chance for Minions on Hit: The Dancing Dervish hits lots and fast and will blind enemies eventually. This means they will hit you less improving your survivability by a lot.

- Resistances: Cover your resistances, at least cap them.

- ES regenerated per second: The passives and items don't aim for ES BUT there are some Trickster Passives which are only enabled while you have ES. Even having 1 ES out of 100 is having ES which enables them.

 

level 87 tree: https://bit.ly/2lWiOle

 

Get more details here: https://www.pathofexile.com/forum/view-thread/2170971

 

Hope you guys can enjoy the Incursion league with these 5 Trickster builds, to finish your builds as soon as possible, you can buy exalted orbs and chaos orbs from www.r4pg.com, one of the most popular Path of Exile service suppliers in the market.

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