Trove Suggestion Class: Cyberspace Survivor
This is a idea i've been poking with for a long time. Might as well throw it out here and see what people think of it.
Concept: A neon ninja stranded in cyberspace with damaged equipment, the ninja adapted by learning to use the strange relm's technology and exploit the native's weaknesses
Weapon of choice: Sword or Gun
Both weapon choices share a mechanic: Weapon charge. Weapon charge is provided by using the RMB and regenerated by the passive, and causes a large damage boost (ego blast ish) to the autoattack. You can have 10 weapon charge at a time.
Autoattack: Cyber Slash
Slash with the sword, consumes a single weapon charge to do considerable additional damage. Restores 10 energy if a enemy is struck.
RMB: Video Burst (50 energy)
Shoot a charge from the offhand device, dealing high AoE with a large blast radius on impact. Restores 3 weapon charge + 1 additional weapon charge for each struck enemy
Autoattack: Cyber Burst
Soot a enemy, creating a AoE blast of moderate size. Consumes weapon charge to deal considerable additional damage. Restores 5 energy if a enemy is struck.
RMB: Video Slash (50 energy)
Project a solid light blade from the offhand device, dealing high AoE in a frontal arc. Restores 3 weapon charge + 1 additional weapon charge for every additional struck enemy.
Ideally, using a gun provides a playstyle with higher survivability, but at the cost of making weapon charge much higher to build up (in addition to the lower expected damage of ranged/melee contrast)
Utility: Area Advance (10 energy)
Blink forward. Thats it. Good for gap closing or escaping, with a low energy cost.
Ultimate: Overcharge suit (90s cooldown)
Instantly restores 100 energy to self and all allies in a large AoE. For 10 seconds:
Sword: Regenerate 1 shield charge every second, 1 weapon charge every 4 seconds
Gun: Regenerate 1 weapon charge every 2 seconds, 1 shield charge every 3 seconds
The survivor has a shield that deflects large attacks based on how many charges the shield has:
4 charge: 100% absorb
3 charge: 75% absorb
2 charge: 50% absorb
1 charge: 25% absorb
5 charges can be held at a time.
For every 5 seconds the survivor avoids large attacks completely, 2 shield charges and 1 weapon charge is restored. Ice Sage's ice shield serves as baseline for what might be considered a large attack.
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Trove: New fishing rewards-time to finally ban bots?
Bots had such huge effect on the economi that glim flux ratio is 3-4:1.Can we expect at least some light ban wave to ease our hearts?
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r4pg:TOP 5 TROVE CLASES MAS PODEROSAS
Hoy os traigo esté top en el que nombraremos y comentaremos cuales son en mi opinión las 5 clases mas poderosas de Trove actualmente
Trove Useless Tank: Rework
the role of tank is to resist the attacks and keep the enemies on him, but in trove tanks does not take enemy on him
The imbalance between emblems is quite silly
Given the price on Fragments of Wonder, Surestrike is worth about 1 radiant item (135k Trove Flux), and we know that a radiant costs 30€ in the shop, which buys us the 3250 Credit bundle 1.5 times, which is 4875 Credits, 6.5 times the price of Surestrike, in cubits this equals 42250(6500*6.5), lets say 42k to make things easier.