Path of Exile Affix Basic Guide

R4PG Game Store Date: Aug/08/18 22:15:23 Views: 71

The POE equipment system needs to know about it. For example, the same high blood + high resistance affix combination, if it is a helmet or a ring, can sell a good price. But if it is a blood-resistant shoe that does not run fast, it is very worthless. The reason is that the running speed affix can only be found on the shoes (limited to blue gold). Running speed has a great impact on the game experience, so there are no shoes with high running speeds, even if other attributes are good, and few people use them.

 

Affixes - determine the attributes of the equipment

 

The five lines of text in the above picture are called 5 affixes.

 

Path of Exile Affix Basic Guide

 

Chest


It is generally positioned as a defensive part, and most genres need to find the defense attributes of blood resistance or energy shield on the chest.

 

Blood Flow:

 

Priority: Maximum Life, Elemental Resistance (Flame And Frost Resistance), Chaos Resistance, Strength

 

The use of blood volume and resistance does not need to be introduced too much. The power in POE can increase blood volume (2 power = 1 life) and melee physical damage (5 power increase 1%).

Therefore, a high blood-resistant breastplate is a good plus if it has high strength at the same time.

Note that in the absence of the essence and master, the power affix will only appear on the bottom plate with armor.

General: armour, evasion, dexterity, wisdom

Due to the current version of evasion and armour genre weakness, the game's late evasion and armour reduction are not efficient, so there are few BDs that specifically stack dodge armour.

Dexterity increases hit value (2 Agility = 1 point hit) and evasion (5 Dexterity = 1% evasion).

Wisdom increases magic (2 Wisdom = 1 Magic) and Energy Shield (5 Wisdom = 1% Energy Shield), which is of little significance to most blood BD.

All of the above are good, and there is no impact.

 

Energy Shield Flow:

 

Priority: Maximum Energy Shield, Energy Shield, Energy Shield + Stun and Block Response (Composite affix)

 

For the energy shield genre, the breastplate is the largest source of es.

A good es breastplate can easily provide 3000-4000 es, so the value of es breastplate must first look at the total es value.

 

The current version can be judged by the following criteria:

600+ es (can be used for land reclamation)

700+ es (opening gods)

800+ es (middle god costume)

900+ es (God wear)

1000+ es (full service only has a single digit original mirror)

 

General: Wisdom, Elemental Resistance (Fire Cold Lighting Resistance)

 

Note that for the es genre, the energy shield provided by wisdom is considerable. The top-level wisdom affix is almost equivalent to the bonus of 2 talent points, so the value of high-smart affixes ones clothes is very high.

Chaos resistance is only useful for low blood genres because of the direct chaos damage immunity of the Psychic Body (CI).

The low blood basically does not use the gold es breastplate, so the chaotic resistance on the chest is not high.

 

Boots


The most valuable affix on the shoe is the speed of the exclusive affix. Except for a handful of BDs, almost everyone in the later period needs to wear a pair of shoes that run at least 25%.

 

If it runs at less than 20%, even if other attributes are good, few people will use it.

Under the premise of ensuring running speed, boots are generally used to provide blood resistance.

 

Blood flow:

Priority: running speed, maximum life, elemental resistance (fire resistance, frost resistance, and lightning resistance), chaos resistance, strength

 

General: Armor, evasion, dexterity, wisdom, increase rarity of items found

It is worth noting that if you can roll to the double high item rarity affix (40% +) running speed, then there may be people who need MF genre.

 

Energy shield flow:

 

General: Wisdom, Elemental Resistance (Fire resistance and Frost resistance), Maximum Energy Shield, Energy Shield + Stun and Block Recover (Composite affix), Chaos Resistance

Priority: running speed

Because the boots can provide limited es, the top suffixes of es boots and the average boot gap is only more than 100. Therefore, elemental resistance and wisdom affixes are more important than the es of the boot itself.

 

Helmet


The most noteworthy item in the helmet's affix is the +2 summoner level, which is a special affix of the helmet part.

In addition, the hit value on the helmet (note that it is not a percentage hit) is also important. Those genres that need to hit the hit can only hit the helmet gloves and jewelry.

So a high roll (300+) it can greatly increase the value of the helmet.

Priority: Maximum Life, Elemental Resistance (Fire Cold Frost Resistance), Chaos Resistance, Strength, Hit, +2 Summon Level.

 

General: Armour, evasion, dexterity, wisdom, increase item rarity

Like shoes, if you can roll to a double high item rarity affix (40%+), then there will be MF genre needs.

 

Priority: Maximum Energy Shield, Energy Shield %, Energy Shield % + Stun and Block Recover. (Composite affix)

 

The helmet is also a part that provides es. Generally, the late es helmet needs at least 400+.

If you have a particularly good hit/resistance and other sub-attributes, you need at least 300+ es. If it is low, it can only be used as a Conversion equipment.

 

General: Wisdom, Elemental Resistance (Flame and Frost Resistance), Hit, Chaos Resistance, +2 Summon Level, Increase Rarity of items found.

 

Gloves


For the attack genre, the basic positioning of the glove is a damage level, because only the glove can have a high attack speed affix (14%-16% attack speed).

 

The ring can also roll out the attack speed, but the value is too low and generally will not find the attack speed on the ring.

Also like the helmet, high hits are also good affixes.

For non-attack genres, basically, the glove is a defensive position, providing blood resistance.

 

Blood flow:

 

Priority: attack speed, maximum life, elemental resistance (fire, frost and lightning resistance), chaos resistance, strength, Accuracy Rating

 

General: Armor, evasion, dexterity, wisdom, increase rarity of items found, physical attack stealing magic, physical attack stealing life

 

If you can roll to a double high item rarity affix (40% +), then there will be MF genre needs.

In addition, previous versions have been popular on gloves (or rings) to find the blue drain of the attack genre.

However, with the change of the version, nowadays, except for a very small number of special genres, it is basically possible to solve with the double suction of the talent. The physical absorption of the glove is rarely needed by the blue blood sucking.

 

Energy Shield Flow:

 

Priority: attack speed, accuracy rating, wisdom, maximum energy shield, energy shield %, energy shield % + dizzy reply and block reply (composite affix), elemental resistance (flame, frost and lightning resistance)

 

General: chaos resistance, increase the rarity of items, physical attacks steal magic, physical attacks steal life

 

Shield


The shield is generally positioned as a defensive position, which provides blood resistance and block.

But the shield of the pure es base can roll out high spell damage and spell crit chances, which is a very good source of damage for spell genres.

In addition, the master enchantment can provide some unique affixes for the shield, the most common of which are casting speed and physical damage to attacks.

 

Blood Flown:

Priority: maximum life, elemental resistance (Fire resistance and Frost Resistance), spell damage, spell global critical strike chance, chaos resistance, power, additional block chance

 

General: Armor, evasion, dexterity, wisdom

 

Energy Shield Flown:

Priority: Maximum Energy Shield, Energy Shield %, Energy Shield % + Stun and Block Recovery . (Composite affix)

 

For the es stream, the shield is the second largest source of es after the chest, and es is the most important attribute.

In general, 400+ es are needed in the later stage. If the sub-attribute such as the law-breaking method is particularly excellent, then the 300+ shield is also available.

General: spell damage, spell global critical strike chance, elemental resistance (fire resistance and frost resistance) wisdom, chaos resistance

 

Belt


The basic positioning of the belt is defense, which preferentially requires blood resistance.

 

The only exceptions are weapon element attack affixes (weapon attacks increase flame frost damage) and plain cloth belts (add physical damage). The corresponding genre can find damage on the belt.

In addition, there are 3 unique affixes on the belt: reduce the charge of the drug, increase the time of action of the drug, and increase the charge of the drug.

It is a good affix for hunters who are very dependent on pharmacy.

The most common use of the belt master enchantment is to increase the speed and increase the trap mine damage.

 

Blood Flown:

 

Priority: maximum life, elemental resistance (flame, frost and lightning resistance), chaos resistance, weapon element attack damage, reduce drug charge, increase drug action time

General: Strength, armor, increase pharmacy charge, reduce enemy stun threshold, increase enemy stun time

 

Energy Shield Flown:

Priority: maximum energy shield, elemental resistance

 

Two-Handed Weapon

 

Staff: Now only +3 sticks are required (the jewel level +1 on this item plus the fire/frost/lightning gem level +2 on this item). Because it can be used to summon anger fire, so the demand is relatively high.

Because the dark gold equipment in the corresponding position is too cost-effective, the pure-law stick has very few people, and the physics stick has a perfect suffix to exceed the dark gold.

 

Bow: Similar to the staff, the biggest demand is +3 bow. 

The 2.5 version is difficult to exceed the dark gold due to the strong touch of the parliament.

+3 staff and bows can be customized with the essence + master, the specific process reference

 

Two-Handed Sword/Axe /Mace: The most important thing about the golden equipment is the physical damage and attack speed. It is the same as the staff and the bow. Because there is a cost-effective dark gold corresponding to the position, the golden equipment has no one to use.

 

One-Handed Weapon


Wand: 

 

Law: Spell damage / spell damage + maximum magic / spell speed / element damage / spell global critical strike chance /global critical strike multiplier

 

Physical Attack: Increases the percentage of physical damage / increases the percentage of physical damage + increases the hit / attack additional physical damage / attack speed / increase global critical strike chance /global critical strike multiplier

 

Elemental Attack: Attack Addition (Fire/Frost/Lightning) Damage / Attack Speed / Increase global critical strike chance /global critical strike multiplier

 

Dagger:

 

Law: Spell damage / spell damage + maximum magic / spell speed / element damage / spell global critical strike chance /global critical strike multiplier

 

Physical Attack: Increases the percentage of physical damage / increases the percentage of physical damage + increases the hit / attack additional physical damage / attack speed / increase global critical strike chance /global critical strike multiplier

 

Toxic injury system: increase percentage physical damage/increase percentage physical damage/ attack additional physical damage/attack additional chaos damage/ attack speed / increase global critical strike chance /global critical strike multiplier

 

Claw/Sword/Axe /Mace


Physical Attack: Increases the percentage of physical damage / increases the percentage of physical damage + increases the hit / attack additional physical damage / attack speed / increase global critical strike chance /global critical strike multiplier

 

Toxic injury system: increase percentage physical damage/increase percentage physical damage / attack additional physical damage/attack additional chaos damage/attack speed / increase global critical strike chance /global critical strike multiplier

 

Elemental Attack: Attack Addition (Fire / Frost / Lightning) Damage / Attack Speed / Increase global critical strike chance /global critical strike multiplier

 

It is highly recommended that novice players carefully read it again.

For beginners, knowing the quality of the equipment will not only guarantee your survival and output but also let you know the game mechanics. And you can sell good equipment to other people to earn the first bucket of Poe Orbs in the game.

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